AI Insights · Timothy · April 2023
Top 5 Superhero Games on Android in Australia for Q1 2023
Explore the performance of the top 5 superhero games on the Android platform in Australia during Q1 2023, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2023, the top 5 superhero games on the Android platform in Australia showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Epic Heroes from Dinosaur-Games saw its weekly revenue peak at around $37K at the end of December 2022, but it experienced a general decline throughout the quarter, ending March with about $25.7K. Weekly downloads fluctuated, with a notable increase to 2K in mid-March. Active users showed some variability but remained relatively stable, hovering around 24K–31K.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a strong start in late December 2022 with revenue of approximately $82K. However, it witnessed a significant drop, reaching about $11.7K by the end of March. Downloads were relatively low, peaking at 646 in mid-March. Active users showed minor fluctuations, maintaining a range of 3.6K–4K.
Marvel Contest of Champions from Kabam Games, Inc. generated consistent revenue, starting at $57.7K in late December and ending the quarter around $14K. Weekly downloads were modest, peaking at 452 at the end of December. Active users showed a steady decline from 1.5K to around 1.2K by late March.
MARVEL Strike Force: Squad RPG by Scopely saw a steady increase in revenue, starting at $13.3K in late December and peaking at $20.5K in the week of March 20. Downloads spiked to over 1K in early February but generally remained below 500 for most of the quarter. Active users saw a notable increase in early February, reaching 1.5K, before stabilizing around 1K towards the end of March.
ドラゴンボールZ ドッカンバトル by Bandai Namco Entertainment Inc. showed modest revenue figures, peaking at around $11.5K at the end of January. Downloads were generally low, with the highest being 298 in late January. Active users increased steadily from 161 at the end of December to approximately 632 by the end of March.
For more detailed insights into the performance of these games and other apps, visit Sensor Tower.